
Princess Jodi
Vendetta Underground Rule of Three
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Posted - 2008.03.07 16:05:00 -
[1]
Agreed, nice post.
What I've found is that people in Empire are much of solo players than 0.0 players. Because they can do things all by themselves (or in very small 1-4 man groups) they don't feel the need to join any bigger alliance. Couple that individuality with the needs of an alliance to have ALL members contribute to the Greater Good, and Empire dwellers feel like they are getting taken advantage of, bullied around, told how they must play Eve and generally derided for not being PVP'rs. In return, they might get to mine some nicer rocks, but feel that they will just get ganked hauling the mins to Empire.
Now, mind you, I don't think that is the reality of 0.0 life, but until you experience it with a good corp/alliance, I agree that it seems to be that way.
Let me give you an example from my experience: I live in the Drone Regions, where there are no bounties on the rats and you must loot/salvage to get anything. I've had people join our corp, spend a half-day ratting, and be all upset that the place is worthless. They complain that the drone compounds take up too much space, that they are full after just one spawn, and that the Outpost refine rates suck and taxes suck and that they finally loaded a hauuler full of zyd and it died 30 jumps later as they tried to cross into Empire.
If they don't quit, I polietly point out to them that all they have to do is work in a system with a POS, store the loot in a POS Corp Hangar, haul it back to one of our refineries where Perfect Refiners will refine for them for free. They can also sell the compoiunds/mins directly to to the Corp for 20% under Jita buy orders. (To which they complain that we're taking their money, then promptly spend the next 2 hours flying to Jita only to get blown up.) I point out that they can make up that 20% in no time by staying in the belt mining/ratting in perfect safety while we deliver the goods, and that the time they spend flying haulers is just wasted time, but somehow they think of that as 'free'. How the statement 'I'm gonna spend 2 hours flying a pile of money thru 30 jumps of hostile space, run a few gate camps, then sell what doesn't get blown up' is equal to 'free' is beyond me.
By now, anyone reading has made up their mind that either our corp completely rips off their members or that Instant Gratification takes too much time and effort. A few might realize that sharing responsibilites and expertise frees them up to do what they like, and that our corp is actually pretty good.
We accept applications for both types, but the only ones we want to stay in our corp are the latter type.
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